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A

add_correct_choice(String) - Method in class SelectionGoal
 
add_correspondence_by(String) - Method in class MatchingGoal
 
add_incorrect_choice(String) - Method in class SelectionGoal
 
add_language_text(String, String) - Method in class MultiTextElement
Set the language and the text of the TextElement
add_matching_element(String) - Method in class MatchingGoal
 
add_target(String) - Method in class TappingGoal
Add a single target to the Tapping goal
add_targets(List<String>) - Method in class TappingGoal
Add a list of targets to the Tapping goal
addDynamicField(DynamicField) - Method in class InfantiumSDK
Add new DynamicField to the dynamic field List.
addDynamicField(DynamicField) - Method in interface ISDK
 
addDynamicFields(List<DynamicField>) - Method in class InfantiumSDK
Add a List of DynamicFields that will appear in the Gameplay.
addDynamicFields(List<DynamicField>) - Method in interface ISDK
 
addElement(Element) - Method in class InfantiumSDK
Add new Element to the element List.
addElement(Element) - Method in interface ISDK
 
addElements(List<Element>) - Method in class InfantiumSDK
Add a List of Elements that will appear in the Gameplay.
addElements(List<Element>) - Method in interface ISDK
 
addEvent(Event) - Method in class InfantiumSDK
Add an Event to the current Rawdata.
addEvent(Event) - Method in interface ISDK
 
addEvents(List<Event>) - Method in class InfantiumSDK
Add a list of Events to the current Rawdata.
addEvents(List<Event>) - Method in interface ISDK
 
addField(DynamicField) - Method in class DynamicField
 
addFields(List<DynamicField>) - Method in class DynamicField
 
addGoal(Goal) - Method in class InfantiumSDK
Add a Goal to the current Rawdata.
addGoal(Goal) - Method in interface ISDK
 
addGoals(List<Goal>) - Method in class InfantiumSDK
Add a list of Goals to the current Rawdata.
addGoals(List<Goal>) - Method in interface ISDK
 
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