- add_correct_choice(String) - Method in class SelectionGoal
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- add_correspondence_by(String) - Method in class MatchingGoal
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- add_incorrect_choice(String) - Method in class SelectionGoal
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- add_language_text(String, String) - Method in class MultiTextElement
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Set the language and the text of the TextElement
- add_matching_element(String) - Method in class MatchingGoal
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- add_target(String) - Method in class TappingGoal
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Add a single target to the Tapping goal
- add_targets(List<String>) - Method in class TappingGoal
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Add a list of targets to the Tapping goal
- addDynamicField(DynamicField) - Method in class InfantiumSDK
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Add new DynamicField to the dynamic field List.
- addDynamicField(DynamicField) - Method in interface ISDK
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- addDynamicFields(List<DynamicField>) - Method in class InfantiumSDK
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Add a List of DynamicFields that will appear in the Gameplay.
- addDynamicFields(List<DynamicField>) - Method in interface ISDK
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- addElement(Element) - Method in class InfantiumSDK
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Add new Element to the element List.
- addElement(Element) - Method in interface ISDK
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- addElements(List<Element>) - Method in class InfantiumSDK
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Add a List of Elements that will appear in the Gameplay.
- addElements(List<Element>) - Method in interface ISDK
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- addEvent(Event) - Method in class InfantiumSDK
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Add an Event to the current Rawdata.
- addEvent(Event) - Method in interface ISDK
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- addEvents(List<Event>) - Method in class InfantiumSDK
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Add a list of Events to the current Rawdata.
- addEvents(List<Event>) - Method in interface ISDK
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- addField(DynamicField) - Method in class DynamicField
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- addFields(List<DynamicField>) - Method in class DynamicField
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- addGoal(Goal) - Method in class InfantiumSDK
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Add a Goal to the current Rawdata.
- addGoal(Goal) - Method in interface ISDK
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- addGoals(List<Goal>) - Method in class InfantiumSDK
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Add a list of Goals to the current Rawdata.
- addGoals(List<Goal>) - Method in interface ISDK
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